I wanted to do is when player destroyed the model a vote to regen poll pops up. But, I lost the other part of the script. (It didn't save for some reason) Here's the script that I made
(By the way, my question was deleted by a mod for some reason)
model = game.Workspace.MyModelName messageText = "Regenerating MyModelName..." message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do wait(300) message.Parent = game.Workspace model:remove() wait(4) model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end
Closed as Not Constructive by User#24403, NiniBlackJackQc, and evaera
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?