Hello fellow users, I’m making a game where an explosion will break part of a building by making the wall/s collapse. I will use parts for the walls. I am just wondering how would I make it so that if the part is within the radius of the explosion, it will unanchor the parts. Thank you for your help
Closed as Not Constructive by JesseSong
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?