Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Setting a CFrame to a new part delay? [closed]

Asked by 4 years ago

Please include the code which you are trying to use, so the community will be better-equipped to help you with your problem.

I'm programming a wand, and when I move my character and fire the cframe is not at the wand, but very off it. Is there anyway to overcome?

0
local pulse = script.Parent.BasicWandPulse:Clone() pulse.CFrame = CFrame.new(pulse.Position, Mouse_CFrame.Position) AbandonShipX 10 — 4y
0
The code provided should produce a "pulse" at pulse.Position and look at Mouse_CFrame.Position. What you didn't show in your code is whether or not you parented, anchored, etc your pulse. Did you do this or is this your problem? beeswithstingerss 41 — 4y

Closed as Not Constructive by Void_Frost, moo1210, User#29913, JesseSong, and youtubemasterWOW

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?