Does anyone know how to force chat a player through scripts?
This isn't a script request site. But I will still give it to you.
I believe you need to fire a remote event, with the parameters of what you want to say.
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("What you want the player do say.", "All")
And that should be it!
Closed as Not Constructive by JesseSong, User#834, Mayk728, and ScuffedAI
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?