I want to make a play screen when people join, the loading screen is hovering over the map. If you don't understand me, its like the dungeon quest one. Thanks.
This is very simple. Insert a part in the workspace and lets call this part Camera so name it Camera. Insert a screengui in the StarterGui then insert a local script in screengui.
local script in screen gui
local player = game.Players.LocalPlayer local character = player.Character local camera = workspace.CurrentCamera repeat wait() camera.CameraType = Enum.CameraType.Scriptable until camera.CameraType == Enum.CameraType.Scriptable--lets you script the camera camera.CFrame = workspace.Camera.CFrame local blur = Instance.new("BlurEffect",camera)-- gives a nice blur effect
then add a button in the screen gui
local script in button
script.Parent.MouseButton1Click:Connect(function()--if click function happens script.parent.parent.Enabled = false --functions workspace.CurrentCamera.CameraType = Enum.CameraType.Custom workspace.CurrentCamera.Blur.Enabled = false end)
or just use a cutscene plugin because that's easier
Closed as Not Constructive by Nguyenlegiahung, ScuffedAI, User#32819, Spjureeedd, moo1210, and zblox164
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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