So I been making a Obby and I want to know how o make an Obby Saving System. Because the Obby is very long, so no one would actually stay the whole time. Please help . :(
Video : https://www.youtube.com/watch?v=vobF8wCyl6U
You will first need a data store
Insert this in server script service.
local visitsDataStore = game:GetService("DataStoreService"):GetDataStore("PlayerVisits") game.Players.PlayerAdded:Connect(function(player) local playerKey = "Player_" .. player.UserId local success, err = pcall(function() visitsDataStore:SetAsync(playerKey, 0) end) end)
Then you will need an intvalue for your stages. and figure the rest out