how do I make a script that checks if player owns an asset
Please read this:https://developer.roblox.com/en-us/api-reference/function/MarketplaceService/PlayerOwnsAsset
The above code shows whether the player owns an asset if they do then it will return true
-- The item we're checking for: https://www.roblox.com/catalog/30331986/Midnight-Shades local ASSET_ID = 30331986 local ASSET_NAME = "Midnight Shades" local Players = game:GetService("Players") local MarketplaceService = game:GetService("MarketplaceService") local PlayerOwnsAsset = MarketplaceService.PlayerOwnsAsset Players.PlayerAdded:Connect(function (player) local success, doesPlayerOwnAsset = pcall(PlayerOwnsAsset, MarketplaceService, player, ASSET_ID) if doesPlayerOwnAsset then print(player.Name .. " owns " .. ASSET_NAME) else print(player.Name .. " doesn't own " .. ASSET_NAME) end end)