https://www.roblox.com/library/442028078/Animation-Converter
For example, it gives me this output when I converted an animation:
01 | return { |
02 | Properties = { |
03 | Looping = false , |
04 | Priority = Enum.AnimationPriority.Core |
05 | } , |
06 | Keyframes = { |
07 | [ 0 ] = { |
08 | [ "HumanoidRootPart" ] = { |
09 | [ "Torso" ] = { |
10 | } , |
11 | } , |
12 | } , |
13 | [ 0.2 ] = { |
14 | [ "HumanoidRootPart" ] = { |
15 | [ "Torso" ] = { |
How do I use this in a script?
I don't know if you've received an answer yet on another forum but I'll share mine anyway. These are how you can use this: In Keyframes the number is basically when the motion occurs and the CFrame is how the .Transform of the specific Motor6D in the character's body is modified.