Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do I use the animation converter plugin? (Using animation data in a script.)

Asked by 5 years ago
Edited 5 years ago

https://www.roblox.com/library/442028078/Animation-Converter

For example, it gives me this output when I converted an animation:

01return {
02    Properties = {
03        Looping = false,
04        Priority = Enum.AnimationPriority.Core
05    },
06    Keyframes = {
07        [0] = {
08            ["HumanoidRootPart"] = {
09                ["Torso"] = {
10                },
11            },
12        },
13        [0.2] = {
14            ["HumanoidRootPart"] = {
15                ["Torso"] = {
View all 27 lines...

How do I use this in a script?

0
Fixed Formatting Its_707 1 — 5y
0
@Its_707 i left an answer on your another question maumaumaumaumaumua 628 — 5y

1 answer

Log in to vote
0
Answered by 4 years ago

I don't know if you've received an answer yet on another forum but I'll share mine anyway. These are how you can use this: In Keyframes the number is basically when the motion occurs and the CFrame is how the .Transform of the specific Motor6D in the character's body is modified.

Ad

Answer this question