I am making a horror game and i want people to think that my monster "Fredric" is actually there. How do i make him talk in chat with the real players saying pre-typed up things and also show up in the player list. Thanks!
if u can help me out with a script its much appreciated
I think you can use the thing called "ChatMakeSystemMessage" with a Localscript inside of Startergui. Here is an example:
game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[Random name]: Hi my name is Herobrinekid1", Color = Color3.new(255, 0, 0) })
First of all, you need to disable the current in-game player list, or nobody will be fooled.
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false) -- this will set the player list to false (not showing)
This is a local script that goes inside StarterGui.
Then create your own ui in that area in studio.
Theres not much scripts involved, unless u want to make it fancy, and the players actually act like real players. I wont add anymore because u didnt attempt a script.
Chat Script:
game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[Fake Player's Name]: Hi there!", Color = Color3.new(255, 0, 0) })
local script inside startergui.
But yes, no more just spoon-feeding you. You MUST ADD a script attempt first or nobody will help you.
Closed as Not Constructive by hiimgoodpack and WideSteal321
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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