Value = false Player = game.Players.LocalPlayer Character = Player.Character Mouse = Player:GetMouse() Mouse.KeyDown:connect(function(key) wait() if key:byte() == 50 then if Value == true then wait() Value = false elseif Value == false then wait() Value = true end wait() if Value then Character.Humanoid.WalkSpeed = 0 elseif Value == false then Character.Humanoid.WalkSpeed = 16 end end end)
Why wont this work in-game mode? It only does in test mode/studio mode.
Closed as Not Constructive by evaera
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?