I'm making a game with cut scenes and one of them is the character waking up, I want to make it so that when the camera is in First-Person, basically, I want to make it so that the camera will follow where the head turns to in the animation. Does anyone know how to script that sort of thing?
--Create a [Non-LocalScript] new script in the workspace and place the information below.
pcall(function() game:GetService('StarterPlayer').CameraMode = ('LockFirstPerson') end)
Closed as Not Constructive by Leamir, cailir, Gojinhan, and hiimgoodpack
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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