im trying to make like 2 team 1 team bots like npc zombies and tanks etc and the other noob team with npcs and tanks too but they wont look the same like but i cannot find any tutorials
The only way to is when they're loaded, they get a copy of themselves so they can respawn when they die. (Replace NPC where your NPC is in the game.)
local respawnclone = [NPC]:Clone().Parent = nil
Then, we need to tell Lua to put that clone when the NPC dies. Here's how we'll do that
while true do wait(.1) if [NPC].Humanoid.Health == 0 then wait(5) respawnclone.Parent = workspace [NPC (The one that died)]:Destroy() end end --[[You can use a "died" event btw]]--
There, that should do it. I would recommend to put the script in the NPC, so it's put with the NPC respawned.
Regards, Vivilian9
Closed as Not Constructive by hiimgoodpack and CeramicTile
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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