im making a game but i have fall dmg in it but it does to much dmg when they fall and i dont feel like mesing around with elements so im just going to increase max health so they dont die when they fall to high pls help
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My answer:
The answer would be to identify the players
character
and edit the Humanoid.MaxHealth
Example script:
Identifying the player and the character:
game.Players.PlayerAdded:Connect(function(player) -- Identifying player wait(1) local Character = player.Character -- Identifying character end)
Changing MaxHealth:
Character.Humanoid.MaxHealth = -- number (default = 100)
Links to check out:
Accept this answer if it helped!
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Please note this does not directly give you a script you can use, this is something to learn from.