Code:
script.Parent.direF.OnServerEvent:Connect(function(p, mouse) local plr = p local char = plr.Character or plr.CharacterAdded:wait() local hum = char.Humanoid script.Parent.Parent.Parent.Data.Tries.Value = script.Parent.Parent.Parent.Data.Tries.Value + 50 script.Parent.Parent.Parent.Data.LeftMaina.Value = script.Parent.Parent.Parent.Data.LeftMaina.Value - 40 local AlreadyTouched = false local trident = game.ReplicatedStorage.Trident:Clone() trident.Parent = char trident.BrickColor = BrickColor.new("Bright blue") trident.Material = Enum.Material.Neon trident.Anchored = true trident.CanCollide = false while true do wait() trident.CFrame = char.Head.CFrame*CFrame.new(0,2.5,0) end end)
I tried to clone a spear I had made and stored in ReplicatedStorage. It worked, yes but the problem is the pointy part of the spear is facing opposite the front of the character. How do I correct the orientation of the spear? And one more thing, how do I make the pointy part follow my mouse?