So, I wanted to make a text that repeatedly gain word by word instead of replacing the whole text as the text. Is there any solutions?
insert a gui, a frame and put a LocalScript inside the frame then type
local text = "Your Text" for i = 1, #text do game.StarterGui.YourGui.Frame.TextLabel.Text = string.sub(text, 1, i) wait() -- The more the number, the slower the typing end
Closed as Not Constructive by RubenKan
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?