Tried overloading the roblox client but it displays the "Roblox has crashed" Popup. web.roblox.com/games/2903562653/Crash-Button Is that button even possible to be remade?
If you do something like repeated while true do ends you'll get the crash message, you'd be better off just creating extreme client side lag. Maybe something like this on the client:
local Part = workspace.Baseplate (set this to any part) while true do spawn(function() while true do newPart = Part:Clone() newPart.Parent = workspace -- if you parent it first, it takes up more server effort newPart.Anchored = false newPart.Transparency = 1 end end) end