So far i have this idk how to go further:
game.Players.LocalPlayer.CharacterAdded:Wait() local Character = game.Players.LocalPlayer.Character if Character.Humanoid.HumanoidState == Enum.HumanoidStateType.Jumping then local BP = Instance.new("BodyPosition") BP.Parent = Character.HumanoidRootPart game:GetService("UserInputService"):Connect(function(Input) if Input.KeyCode == Enum.KeyCode.W then BP.Position = end end) end
EDIT: I solved my self its now good funcitoning
Closed as Too Broad by sleazel, KDarren12, and Goulstem
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