I made a burn damage script similar to this a while ago but I lost it. I need help starting from scratch. So basically if one touches a particle, they get mild damage over time.
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You could make a ball shape that is transparent and anchored INSIDE of the particles. When they touch the PART, they should take damage with this: for i = 1,20 do plr.Character.HumanoidTakeDamage(1) wait(.10) endKDarren12705— 4y
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Closed as Not Constructive by RubenKan
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?