So, I have a made a script that makes the player sink. I want to change the speed of the sinking. Please help me add the parts I need! :D
function Sink(hit) v = Instance.new("BodyVelocity") v.maxForce = v.maxForce*999999999999999999999999999 v.velocity = Vector3.new(0, -1.5, 0) v.Parent = hit end script.Parent.Touched:connect(Sink)
I'm not sure what you mean by sinking but
function Sink(hit) v = Instance.new("BodyVelocity") v.maxForce = v.maxForce*999999999999999999999999999 v.velocity = Vector3.new(0, -1.5, 0) -- X, Y, Z. Y is vertical so -1.5 means it is going down if you want to make it faster , try Vector3.new(0, -3, 0) for example v.Parent = hit end script.Parent.Touched:connect(Sink)
Closed as Not Constructive by Goulstem
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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