My Cash is not decreasing when i buy an item
game.Players.PlayerAdded:Connect(function(player) local Buy = player.PlayerGui:WaitForChild("Gui").Main.Info.Buy local leaderstats = player:FindFirstChild("leaderstats") local Cash = leaderstats:FindFirstChild("Cash") local price = player.PlayerGui:WaitForChild("Gui").Main.Info.Price local Gui = player.PlayerGui:WaitForChild("Gui").Main.Frame local Purchased1 = Gui.Item1.Purchased local Purchased2 = Gui.Item2.Purchased local Purchased3 = Gui.Item3.Purchased Buy.MouseButton1Click:connect(function() print("Yeet") if Cash.Value >= price.Value then Cash.Value = Cash.Value - price.Value if price.Value == 100 then local oldGun = player.Backpack:FindFirstChildOfClass("Tool") or player.Character:FindFirstChildOfClass("Tool") oldGun:Destroy() game.ReplicatedStorage.Tools.Pistol:Clone().Parent = player.Backpack Purchased1.Value = 1 end if price.Value == 300 then local oldGun = player.Backpack:FindFirstChildOfClass("Tool") or player.Character:FindFirstChildOfClass("Tool") oldGun:Destroy() game.ReplicatedStorage.Tools.Revolver:Clone().Parent = player.Backpack Purchased2.Value = 1 end if price.Value == 500 then local oldGun = player.Backpack:FindFirstChildOfClass("Tool") or player.Character:FindFirstChildOfClass("Tool") oldGun:Destroy() game.ReplicatedStorage.Tools.Uzi:Clone().Parent = player.Backpack Purchased3.Value = 1 end end end) end)
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