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How to make a plugin that has a gui pop up when a player presss the button for the plugin? [closed]

Asked by
birds3345 177
5 years ago

So i'm trying to make a plugin, and I want to plugin to have a gui pop up when the player clicks the button for the plugin. I already tried making a gui then parting it to the coregui. it didn't work sadly... Please tell me if you know how to do this.

Thanks, birds3345

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this is not a script request site, provide us with ur code and then we'll be happy to help with whats wrong Gameplayer365247v2 1055 — 5y
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ok birds3345 177 — 5y
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wait how do I edit my question again lol birds3345 177 — 5y
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local toolbar = plugin:CreateToolbar("Low-poly") local button = toolbar:CreateButton( "", "Low-poly", "rbxassetid://1618706850" ) local Version = "1.0" local open = false --[[for i,v in pairs(game.Workspace:GetDescendants()) do print(v) end--]] button.Click:Connect(function() if open == false then open = true local Gui = Instance.new("ScreenGui") Gui.Name = "Low-Poly Plugin" local Ma birds3345 177 — 5y
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there birds3345 177 — 5y

Closed as Not Constructive by DeceptiveCaster, Fifkee, and theking48989987

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?