How can I make a brick that changes position when a player touches it? I've tried Position and frame and it has not worked please help.
Make sure that the script is in the brick that is moving!!
local function OnTouch(hit) if(hit.Parent:FindFirstChild("Humanoid") ~= nil) then script.Parent.Postion = (coronets you want) end end script.Parent.Touched:Connect(OnTouch)
Also if this works make this question as answered
Closed as Not Constructive by BlackOrange3343
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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