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How do i make it so everybody can see it and not only me? [closed]

Asked by 5 years ago
function onClick(Click)
script.Parent.Parent.Parent.Rotator.Visible=false
if script.Parent.Parent.Parent.TimeOut.Disabled==false then
    script.Parent.Parent.Parent.TimeOut.Disabled=true
end 
script.Parent.Parent.Parent.SoundEffects.TransformSound:Play()
game.Players.LocalPlayer.Character.Head.HeatblastFire.Enabled=false
game.Players.LocalPlayer.Character.HeatThat.ParticleEmitter.Enabled=true
game.Players.LocalPlayer.Character.HeatThat.SurfaceLight.Enabled=true
wait(2)
game.Players.LocalPlayer.Character.HeatThat.ParticleEmitter.Enabled=false
game.Players.LocalPlayer.Character.HeatThat.SurfaceLight.Enabled=false


script.Parent.Parent.Cannonbolt.Visible=false
script.Parent.Parent.Parent.Parent.MainFrame.OmnitrixColor.Visible=true
script.Parent.Parent.Parent.Parent.MainFrame.OmnitrixColor.Visible=true
script.Parent.Parent.Parent.Parent.MainFrame.Opened.Visible=false
script.Parent.Parent.Parent.TurnOn.Visible=true
print("Transforming into Cannonbolt")

game.Players.LocalPlayer.Character.Head.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.RightLowerArm.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.RightUpperArm.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftLowerArm.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftUpperArm.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftHand.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftFoot.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftLowerLeg.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftUpperLeg.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.RightLowerLeg.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.RightUpperLeg.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.RightFoot.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.UpperTorso.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LowerTorso.BrickColor=BrickColor.new("White")
game.Players.LocalPlayer.Character.LeftFoot.Transparency=0
game.Players.LocalPlayer.Character.RightFoot.Transparency=0
game.Players.LocalPlayer.Character.LeftLowerLeg.Transparency=0
game.Players.LocalPlayer.Character.LeftUpperLeg.Transparency=0
game.Players.LocalPlayer.Character.RightLowerLeg.Transparency=0
game.Players.LocalPlayer.Character.RightUpperLeg.Transparency=0
wait(1)
game.Players.LocalPlayer.Character.Shirt.ShirtTemplate="rbxassetid://464388155"
game.Players.LocalPlayer.Character.Pants.PantsTemplate="rbxassetid://464389617"
game.Players.LocalPlayer.Character.Head.face.Texture="rbxassetid://2792020784"
game.Players.LocalPlayer.Character.Hat.Handle.Transparency=1
game.Players.LocalPlayer.Character.CannonboltClawL.Transparency=0
game.Players.LocalPlayer.Character.CannonboltClawL.CanCollide=true
game.Players.LocalPlayer.Character.CannonboltClawR.Transparency=0
game.Players.LocalPlayer.Character.CannonboltClawR.CanCollide=true
game.Players.LocalPlayer.Character.DiamondHeadBack.DiamondHeadCristals.Transparency=1
game.Players.LocalPlayer.Character.DiamondHeadBack.DiamondHeadCristals2.Transparency=1
game.Players.LocalPlayer.Character.XLR8helmet.Handle.Transparency=1
game.Players.LocalPlayer.Character.Tailfly.Transparency=1
game.Players.LocalPlayer.Character.Humanoid.JumpPower=20
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=10
game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale.Value=1.1
game.Players.LocalPlayer.Character.Humanoid.BodyHeightScale.Value=1.1
game.Players.LocalPlayer.Character.Humanoid.BodyProportionScale.Value=1.1
game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale.Value=1.1
game.Players.LocalPlayer.Character.Humanoid.HeadScale.Value=1
print("CANNONBOLT!")
script.Parent.Parent.Parent.Parent.MainFrame.TimeOut.Disabled=false
end
script.Parent.MouseButton1Click:Connect(onClick)

Closed as Too Broad by User#24403

This question has been closed because it is too broad and is generally unanswerable. Please ask a more specific question.

Why was this question closed?