I plan to make a game with like 10,000 blocks or more then than that, and that gets pretty laggy. I want to make an anti-lag, but dont know how. Does anyone have a good one they use that works in studio and game?
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Hmm... Should be hard for me i only remake games and do some amateur scripting XDPokemonironred-67— 5y
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Closed as Not Constructive by User#24403
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?