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When Developer Product Bought, Teleport to a part? [closed]

Asked by 6 years ago

I Need a lot of help whit this. I Wanted to Make a screenGui that the game is closed but you could buy access to the game when you are over the void on a checkpoint. I want it to teleport you to the entrance of the game when you bought it + deleting the screen gui that says that the game is closed.

Here Is My Explorer, If you want more info on this make sure to tell me in the Comments. Image Of My Explorer In New Tab

My Script From The Image (In ServerScriptService):

local MarketPlaceService = game:GetService('MarketplaceService')
local id = 448687322

MarketPlaceService.ProcessReceipt = function(receiptInfo)
    for i, player in ipairs(game.Players:GetChildren()) do
        if player.userId == receiptInfo.PlayerId then
            if receiptInfo.ProductId == id then
                --Teleport To Part
            end
        end
    end
end

Please Help Me!

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This is a request. DinozCreates 1070 — 6y
0
you can teleport a player by changing the position of humanoidrootpart, the other parts will follow GoldAngelInDisguise 297 — 6y

Closed as Not Constructive by DinozCreates, WideSteal321, User#24403, and ihatecars100

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?

1 answer

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Answered by 6 years ago

if i do not misunderstand you just need to do something like this

player.Character.HumanoidRootPart.CFrame = workspace["When bought teleport to this block"].CFrame+Vector3.new(0,5,0) -- This teleports the player to the block and additional 5 Studs Above(if you dont want the 5 studs just remove the +Vector3.new(0,5,0) at the end)
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