So uh i've tried to make this a 2 month ago, so i didnt made that.
So asking.
How do i make damaged(hurt) animation(sound) script When player gets damaged it plays sound or animation.
Like this?
player = script.Parent -- a script inside player hum = player:FindFirstChild("Humanoid") sound = script.Sound function Play() sound:Play() end if hum:TakeDamage-- or what Play() end
Closed as Not Constructive by DeceptiveCaster and Amiaa16
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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