Let's say a bunch of stuff happens in a Place and everyone leaves to another place. If someone joins back to that Place later (let's say 2-3 minutes), will the Place be just as it was?
If so, are there functions that will reset the Place to as if the Server just started? Or should this all be handled manually?
If not, is the Place garbage collected or something until someone tries to join, and it's built again?
Thanks
It depends on what scripts you're running, but yes the Server(place) shuts down upon all players leaving. On occasion it lingers, from what I assume can only be scripts still running in SSS. When the first player joins, the game/scripts begin again from the beginning, so yes all items should be at their starting positions.
If a server has no players in it, the server will shut down and not function anymore. The next time you join the server, everything will have been reset. I doubt there is a way to save the servers without a player still in the server, but to answer you main question, yes. The server will "rebuild" itself.
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