I have tried using multiple scripts making a dinosaur attack a player when the person gets close to the dino. I have seen many scripts but this one seem like it should work but I cant find an error except fot -attempt to index global 'script' (a nil value)- which is a super common error. I think I may need to change some things in the script to apply it to my dino. Dino Models name is LavaRaptor and has Left Arm and Right Arm. Its also playing an idle animation at all times.
The script inside the dino model.
local larm = script.Parent:FindFirstChild("Left Arm") local rarm = script.Parent:FindFirstChild("Right Arm") function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 25 -- Change this if you want the NPC to detect you further out. local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("Torso") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end while true do wait(0.1) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Humanoid:MoveTo(target.Position, target) end end
Any help would be great. Thank you
Closed as Not Constructive by User#19524
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