Here are some videos showing it, look at my cash when I purchase the cars.
In Studio --
https://gyazo.com/09b5d3b41ac3dadbe0abc7d6e9b7a006
Out of studio --
https://gyazo.com/4005d53a5913bbbd73ae9bf5e32d9d7d
Out of studio, it takes the cash away then adds it back????
if you need to know more tag me in the discord..
local DSService = game:GetService('DataStoreService'):GetDataStore('Car00071isaproatscripting10202') game.Players.PlayerAdded:connect(function(plr) -- Define variables local uniquekey = 'id-'..plr.userId local leaderstats = Instance.new('IntValue', plr) local savevalue = Instance.new('IntValue') leaderstats.Name = 'leaderstats' savevalue.Parent = leaderstats savevalue.Name = 'Cash' -- GetAsync local GetSaved = DSService:GetAsync(uniquekey) if GetSaved then savevalue.Value = GetSaved[1] else local NumbersForSaving = {savevalue.Value} DSService:SetAsync(uniquekey, NumbersForSaving) end end) game.Players.PlayerRemoving:connect(function(plr) local uniquekey = 'id-'..plr.userId local Savetable = {plr.leaderstats.Cash.Value} DSService:SetAsync(uniquekey, Savetable) end) game.ReplicatedStorage:WaitForChild("CheckPrice").OnServerInvoke = function(player, NameOfCar) return game.ServerStorage.Cars:FindFirstChild(NameOfCar).Price.Value end game.ReplicatedStorage:WaitForChild("SpawnCar").OnServerEvent:Connect(function(player,NameOfCar) local car = game.ServerStorage.Cars:FindFirstChild(NameOfCar):Clone() car.PrimaryPart = car.Chassis car:SetPrimaryPartCFrame(player.Character.HumanoidRootPart.CFrame + Vector3.new(0,0,15)) car.Parent = workspace car:MakeJoints() car.Name = player.Name.."'s "..NameOfCar end) local ReplicatedStorage = game:GetService("ReplicatedStorage") local createPartEvent = ReplicatedStorage:WaitForChild("CreatePartEvent") createPartEvent.Name = "CreatePartEvent" local function onCreatePartFired(player) local PriceOfItem = game.ReplicatedStorage:WaitForChild("CheckPrice"):InvokeServer(script.Parent.Parent.StarterGui.PurchaseGUI.ScrollingFrame.Jugatti.Name) game.Players[tostring(player)].leaderstats.Cash.Value = game.Players[tostring(player)].leaderstats.Cash.Value - PriceOfItem script.Parent.Parent.StarterGui.PurchaseGUI.ScrollingFrame.Jugatti.Purchased.Value = true end createPartEvent.OnServerEvent:Connect(onCreatePartFired)
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