Why do not you see me transformed or do not I see you transformed? [closed]
I'm using an SSJ script, and I transform 100% without problems but my friends can not see me from SSJ and I do not see him from SSJ, but I can see myself from SSJ and he can see himself from SSJ, why?
FE on in workspace.
how do I see it from ssj or the other way around?
using this script
002 | Player = game.Players.LocalPlayer |
003 | jun = script.Parent.Parent |
004 | local player = game.Players.LocalPlayer |
005 | local mouse = player:GetMouse() |
006 | local me 2 = script.Parent.Parent |
007 | local ch = Player.Character |
008 | local char = player.Character |
009 | char:WaitForChild( "switch" ) |
011 | anim = Instance.new( "Animation" ,workspace) |
013 | jun = script.Parent.Parent |
015 | local sp = script.Parent |
019 | char.Humanoid.WalkSpeed = 0 |
021 | if jun.Character.LowerTorso:findFirstChild( "PwnFire" ) = = nil then |
022 | local animTrack = jun.Character.Humanoid:LoadAnimation(anim) |
027 | local sound = game.ReplicatedStorage.Sounds.AuraBurst:Play() |
028 | local cyl = game.ReplicatedStorage.Particles.Ring:Clone() |
029 | cyl.Parent = workspace |
030 | cyl.CFrame = jun.Character.LowerTorso.CFrame |
031 | cyl.BrickColor = BrickColor.new( "Bright yellow" ) |
033 | cyl.Size = cyl.Size + Vector 3. new(. 4 ,. 4 ,. 4 ) |
034 | cyl.Transparency = cyl.Transparency + . 04 |
039 | local ball = game.ReplicatedStorage.Particles.ball:Clone() |
040 | ball.Parent = workspace |
041 | ball.Material = "Neon" |
042 | ball.CFrame = jun.Character.LowerTorso.CFrame |
043 | ball.BrickColor = BrickColor.new( "Bright yellow" ) |
045 | ball.Size = ball.Size + Vector 3. new(. 3 ,. 3 ,. 3 ) |
046 | ball.Transparency = ball.Transparency + . 04 |
055 | if Stuff = = false then |
057 | for u, c in pairs (jun.Character:GetChildren()) do |
058 | if c.className = = "Accessory" and c.Name ~ = "Swordpack" and c.Name ~ = "GlassesBlackFrame" then |
059 | c.Handle.Transparency = 1 |
062 | local Hair 4 = game.ReplicatedStorage.Hairs.SSJ 1 :Clone() |
063 | Hair 4. Parent = jun.Character |
065 | Hair 4. CanCollide = false |
067 | Hair 4. CFrame = jun.Character.LowerTorso.CFrame |
068 | local Weld = Instance.new( "Weld" ) |
069 | Weld.Parent = jun.Character.Head |
070 | Weld.Part 0 = jun.Character.Head |
072 | Weld.C 0 = CFrame.new( 0 , . 9 , 0.11 ) * CFrame.Angles( 0 ,math.pi, 0 ) |
073 | local ki = game.ReplicatedStorage.Sounds.AuraLevelB:Play() |
074 | if jun.Character.LowerTorso:findFirstChild( "PwnSparkles" ) = = nil then |
075 | local fr = game.ReplicatedStorage.Particles.SSJ 1 :clone() |
076 | fr.Parent = jun.Character.LowerTorso |
078 | char.Humanoid.MaxHealth = char.Humanoid.MaxHealth + tonumber ( "150" ) |
080 | char.Humanoid.Health = char.Humanoid.Health + tonumber ( "150" ) |
082 | char.Humanoid.WalkSpeed = 16 |
089 | if jun.Character.LowerTorso:findFirstChild( "SSJ1" )~ = nil then |
090 | jun.Character.LowerTorso:findFirstChild( "SSJ1" ):Remove() |
093 | local p = Instance.new( "Part" ) |
094 | p.Parent = jun.Character |
098 | p.formFactor = "Symmetric" |
099 | p.Size = Vector 3. new( 22 , 22 , 22 ) |
100 | p.TopSurface = "Smooth" |
101 | p.BottomSurface = "Smooth" |
105 | p.CFrame = jun.Character.LowerTorso.CFrame |
106 | p.BrickColor = BrickColor.new( "New Yeller" ) |
109 | p.Size = p.Size + Vector 3. new(- 2 , - 2 , - 2 ) |
110 | p.Transparency = p.Transparency + 0.1 |
111 | p.CFrame = jun.Character.LowerTorso.CFrame |
115 | local ki = game.ReplicatedStorage.Sounds.AuraLevelB:Stop() |
116 | local ki = game.ReplicatedStorage.Sounds.KI:Stop() |
117 | for u, c in pairs (jun.Character:GetChildren()) do |
118 | if c.className = = "Accessory" and c.Name ~ = "Swordpack" and c.Name ~ = "GlassesBlackFrame" then |
119 | c.Handle.Transparency = 0 |
121 | if c.Name = = "Hair" then |
125 | jun.Character.Humanoid.Health = 100 |
127 | jun.Character.Humanoid.MaxHealth = 100 |
130 | jun.Chatted:connect( function (Msg) |
131 | local msg = Msg:lower() |
132 | if string.sub(msg, 1 , 13 ) = = "ssj1" and char.switch.Value = = "" then |
134 | char.switch.Value = "b" |
137 | if string.sub(msg, 1 , 3 ) = = "off" and char.switch.Value = = "b" then |
140 | char.switch.Value = "" |
147 | hum = jun.Character.Humanoid |
148 | jun.Character.Humanoid.Died:connect(OnDeath) |
149 | jun = script.Parent.Parent |