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Why do not you see me transformed or do not I see you transformed? [closed]

Asked by 5 years ago

I'm using an SSJ script, and I transform 100% without problems but my friends can not see me from SSJ and I do not see him from SSJ, but I can see myself from SSJ and he can see himself from SSJ, why?

FE on in workspace.

how do I see it from ssj or the other way around?

using this script

    wait(1)
Player = game.Players.LocalPlayer
jun = script.Parent.Parent
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local me2 = script.Parent.Parent
local ch = Player.Character
    local char = player.Character
    char:WaitForChild("switch")

anim=Instance.new("Animation",workspace)
anim.AnimationId = "http://www.roblox.com/Asset?ID=1258757839"
jun = script.Parent.Parent
Stuff = false
local sp = script.Parent

--password
function ssj()
    char.Humanoid.WalkSpeed = 0
    wait()
if jun.Character.LowerTorso:findFirstChild("PwnFire") == nil then
local animTrack = jun.Character.Humanoid:LoadAnimation(anim)
animTrack:Play()  
spawn(function()
    for idk = 1, 2 do
spawn(function()
local sound = game.ReplicatedStorage.Sounds.AuraBurst:Play()
local cyl = game.ReplicatedStorage.Particles.Ring:Clone()
cyl.Parent = workspace
cyl.CFrame = jun.Character.LowerTorso.CFrame
cyl.BrickColor = BrickColor.new("Bright yellow")
for xD = 1, 20 do
    cyl.Size = cyl.Size + Vector3.new(.4,.4,.4)
    cyl.Transparency = cyl.Transparency + .04
    wait()
end
cyl:Destroy()
end)
local ball = game.ReplicatedStorage.Particles.ball:Clone()
ball.Parent = workspace
ball.Material = "Neon"
ball.CFrame = jun.Character.LowerTorso.CFrame
ball.BrickColor = BrickColor.new("Bright yellow")
for xD = 1, 20 do
    ball.Size = ball.Size + Vector3.new(.3,.3,.3)
    ball.Transparency = ball.Transparency + .04
    wait()
end
ball:Destroy()
    end
    end)
wait(1)

  wait(0.1)
if Stuff == false then
Stuff = true
for u, c in pairs (jun.Character:GetChildren()) do
if c.className == "Accessory" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
c.Handle.Transparency = 1
end
end
local Hair4 = game.ReplicatedStorage.Hairs.SSJ1:Clone()
Hair4.Parent = jun.Character
Hair4.Name = "Hair"
Hair4.CanCollide = false
Hair4.Locked = true
Hair4.CFrame = jun.Character.LowerTorso.CFrame
local Weld = Instance.new("Weld")
Weld.Parent = jun.Character.Head
Weld.Part0 = jun.Character.Head
Weld.Part1 = Hair4
Weld.C0 = CFrame.new(0, .9, 0.11) * CFrame.Angles(0,math.pi,0)
local ki = game.ReplicatedStorage.Sounds.AuraLevelB:Play()
if jun.Character.LowerTorso:findFirstChild("PwnSparkles") == nil then
    local fr = game.ReplicatedStorage.Particles.SSJ1:clone()
    fr.Parent = jun.Character.LowerTorso
end
char.Humanoid.MaxHealth = char.Humanoid.MaxHealth + tonumber("150")
wait(0.3)
  char.Humanoid.Health = char.Humanoid.Health + tonumber("150")
animTrack:Stop()
char.Humanoid.WalkSpeed = 16
end
end
end
function nossj()
if Stuff == true then
Stuff = false
if jun.Character.LowerTorso:findFirstChild("SSJ1")~=nil then
jun.Character.LowerTorso:findFirstChild("SSJ1"):Remove()
end
spawn(function()
     local p = Instance.new("Part")
     p.Parent = jun.Character
     p.Anchored = true
     p.CanCollide = false
     p.Transparency = 0.1
     p.formFactor = "Symmetric"
     p.Size = Vector3.new(22, 22, 22)
     p.TopSurface = "Smooth"
     p.BottomSurface = "Smooth"
     p.Name = "Sharingan"
     p.Material = "Neon"
     p.Shape = "Ball"
     p.CFrame = jun.Character.LowerTorso.CFrame
     p.BrickColor = BrickColor.new("New Yeller")
     for i = 1 , 15 do
      wait(0.05)
      p.Size = p.Size + Vector3.new(-2, -2, -2)
      p.Transparency = p.Transparency + 0.1
      p.CFrame = jun.Character.LowerTorso.CFrame
     end
p:Remove()
end)
local ki = game.ReplicatedStorage.Sounds.AuraLevelB:Stop()
local ki = game.ReplicatedStorage.Sounds.KI:Stop()
for u, c in pairs (jun.Character:GetChildren()) do
if c.className == "Accessory" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
c.Handle.Transparency = 0
end
if c.Name == "Hair" then
c:Remove()
end
end
jun.Character.Humanoid.Health = 100
wait(0.3)
jun.Character.Humanoid.MaxHealth = 100
end
end
jun.Chatted:connect(function(Msg)
 local msg = Msg:lower()
 if string.sub(msg, 1, 13) == "ssj1" and char.switch.Value == "" then
 wait(0.1)
char.switch.Value = "b"
  ssj()
 end
 if string.sub(msg, 1, 3) == "off" and char.switch.Value == "b" then
 wait(0.1)
  nossj()
char.switch.Value = ""
 end
end)
function OnDeath()
wait()
nossj()
end
hum = jun.Character.Humanoid
jun.Character.Humanoid.Died:connect(OnDeath)
jun = script.Parent.Parent
Stuff = false
--mediafire---
0
where is the script located The_Pr0fessor 595 — 5y
0
and what type is it The_Pr0fessor 595 — 5y
0
Not even your script. User#19524 175 — 5y

Closed as Not Constructive by User#19524 and GingeyLol

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?