I need a jumpscare that is a mode that appears for a few sec then it goes away and when u touch block again it dosent happen and yes I know I spelt the every in my wrong don't let this question be closed with the dumb comments
You can use the touched function to do anything you want when the player touches the part.
script.Parent.Touched:connect(function(touched) if touched.Parent:FindFirstChild("Humanoid") ~= nil then print(touched.Parent.Name.." has touched "..script.Parent.Name) end end)
That is obviously just an example, but you could build from there.
Closed as Not Constructive by evaera
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?