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How to animate parts (mags, triggers, etc)? [closed]

Asked by 6 years ago

Basically, I want to make the mag move in my player's hand while reloading, I want the trigger to move when shooting and all that complicated stuff. The problem, I don't know how to pull it off. Please, can someone, if anything, give a clue or two on how I can solve this?

(CFrames are ok too but try to keep them simple plz)

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This is a help site, not a request site. User#19524 175 — 6y
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The easiest way would just be to make a reload animation with the mag welded to the arm, the trigger is just some simple cframing Vulkarin 581 — 6y
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yeaaaaa The_Pr0fessor 595 — 6y
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have you tried making the gun a custom rig? meaning give it motord6's and then have it connect to the player's arm via a handle or "Part" then animate the mag and player themselves and have it just play the animation when you reload and shoot seems very complicated but i make custom rigs myself so i could possibly help with any questions on how to do this KyuketsukiZero 3 — 6y

Closed as Not Constructive by User#19524, Zafirua, Avigant, Leamir, User#21908, and minikitkat

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?