Hi? What i need to add to put animation while running? TYIA [closed]
Asked by
6 years ago Edited 6 years ago
local mouse = game.Players.LocalPlayer:GetMouse()
local running = false
function getTool()
for _, kid in ipairs(script.Parent:GetChildren()) do
if kid.className == "Tool" then return kid end
end
return nil
end
mouse.KeyDown:connect(function (key)
key = string.lower(key)
if string.byte(key) == 48 then
running = true
local keyConnection = mouse.KeyUp:connect(function (key)
if string.byte(key) == 48 then
running = false
end
end)
for i = 1,5 do
game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
wait()
end
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 15
repeat wait () until running == false
keyConnection:disconnect()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 10
for i = 1,5 do
game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
wait()
end
end
end)
Closed as Not Constructive by GingeyLol, User#20388, and Programical
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?