How would I go about a script that chooses a random player, then after a few seconds it chooses another without selecting the same player?
local Players = game:GetService('Players') local function ChooseRandomPlayer() -- function to choose a player local Player = nil local CurrPlayers = Players:GetPlayers() -- gets all the current players local R = Random.new(tick()) -- creates a new Random.new() along with tick() for more randomness local Num = R:NextInteger(1, #CurrPlayers) -- returns a number between 1 and the current player count Player = CurrPlayers[Num] return Player end if not (#Players:GetPlayers() < 2) then local Player1 = ChooseRandomPlayer() wait(5) -- Change to your amount of seconds local Player2 = Player1 while Player2 == Player1 do -- Changes player2 to a new player until player2 isn't player1 Player2 = ChooseRandomPlayer() wait() end -- Now you have 2 vars, Player1 and Player2 print(Player1, Player2) else print('Insufficient players') end
Closed as Not Constructive by RubenKan
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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