So how do I make a digging system where you need a shovel and when you dig the part goes down a little? I would be very happy if you help!
Insert a ClickDetector inside of your part and also a Script and put this inside of the script. This is a very simple version. Its not gonna do the checks to if you have a shovel. Im not making your game for you.
function Click() script.Parent:Destroy() end script.Parent.ClickDetector.MouseClick:Connect(Click)
Closed as Not Constructive by theCJarmy7, LateralLace, Leamir, and cabbler
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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