idk what to do
local Dad = game.ServerStorage.PlayerData:WaitForChild("Dadithan", 20) local F = Dad.Inventory function si() if F["12"].Value == 1 then F["12"].Value = 100 F["12"].Metal.Value = 14 F["12"].Wood.Value = 15 F["12"].Name = "40" end end si()
Create an instance of IntValue:
local i = Instance.new("IntValue")
Then apply it to your script.
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