I got an answer from my question on 'Generation' about generating blocks. But is there anyway to fix this? OR understand some of it so ** I ** can fix it? It doesn't connect and stuff you can try it:
local block = script.Parent.Grass local function GetBlock() return block:Clone() end local function GetSize() return block.Size.z end -- Assing random position ranges local x_min, x_max = -100,100 local z_min, z_max = -100, 100 local y_min, y_max = 1,10 -- this is in block units. for x = x_min, x_max, GetSize() do for z = z_min, z_max, GetSize() do local height = math.random(y_min, y_max) for y = GetSize()/2, GetSize() * (height + 0.5), GetSize() do local block = GetBlock() block.CFrame = CFrame.new(x,y,z) block.Parent = game.Workspace end wait() -- due the amount of recurses; wait, otherwise roblox will crash end end`
local block = GetBlock() block.CFrame = CFrame.new(x,y,z) block.Parent = game.Workspace
That will not work because it returns a number. You cannot change a number's CFrame/Parent.
what exactly is the problem ?
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