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How do you change the size of a mesh when using a mesh dropper in a tycoon? [closed]

Asked by 7 years ago

Below is the code im using but when i change size of drops it does nothing

wait(2)
workspace:WaitForChild("PartStorage")

meshDrop = true
--------------------
-- Mesh Settings: -- [If you want a mesh drop, set meshDrop to true up on top.]
-- Look at the mesh properties and change the inside of the quotes below to the appropriate
-- full link or the rbxasset:// style, doesnt matter which one you see in the mesh you want

meshID = "http://www.roblox.com/asset/?id=16190555"  
textureID = "http://www.roblox.com/asset/?id=16285875"
--------------------


deb = true 
script.Parent.Clicker.ClickDetector.MouseClick:connect(function(wat)
    if deb == true then
        deb = false
            local part = Instance.new("Part",workspace.PartStorage)
            part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
            part.Material=script.Parent.Parent.Parent.MaterialValue.Value
            local cash = Instance.new("IntValue",part)
            cash.Name = "Cash"
            cash.Value = 70 -- How much the drops are worth
            part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.3,0)
            part.FormFactor = "Custom"
            part.Size=Vector3.new(2.5, 2.5, 2.5) -- Size of the drops
            if meshDrop == true then
            local m = Instance.new("SpecialMesh",part)
            m.MeshId = meshID
            m.TextureId = textureID
            end
            part.TopSurface = "Smooth"
            part.BottomSurface = "Smooth"
            game.Debris:AddItem(part,20) -- How long until the drops expire
            wait(.15)
            deb = true
    end
end)

0
Instead of part.Size, try adding m.Scale below the Texture id part. Keep using Vector3's though Nikkulaos 229 — 7y

Closed as Not Constructive by hiimgoodpack and Goulstem

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?

1 answer

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1
Answered by 7 years ago

I am no professional when it comes to scripting, but I believe that meshes do not have a Size property, instead they have a Scale property. Try changing Scale instead of Size on line 27. Hope this helped.

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