So i want to make an animation for weapon attacks but when im animating its really difficult unless the model is holding something, but whenever i just stab a sword handle in its hand and and start animating, the sword handle just stays anchored in its position. The question is, how do i make a model hold on to a model or a sword so that when i animate and rotate an arm, the sword moves with the arm?
local weld = Instance.new("Weld", RightHand) weld.Part0 = RightHand weld.Part1 = Sword weld.C0 = RightHand.CFrame
Make sure the sword isnt anchored and can collide is off.
Closed as Not Constructive by hiimgoodpack, abnotaddable, and PyccknnXakep
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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