Hello me and a friend are currently making a game but we are not scripting geniuses, so we need help to make a minigame. The minigame is Simon says and we want the script to be activated(and/or stop)when the button is pressed. Here is the script for the Simon says:
Command = script.Parent.SurfaceGui Blue = script.Parent.Parent.Parent.Parent.Blue Green = script.Parent.Parent.Parent.Parent.Green Red = script.Parent.Parent.Parent.Parent.Red Yellow = script.Parent.Parent.Parent.Parent.Yellow wait(8) script.Parent.Parent.Parent.Parent.Floor:Destroy() while true do wait(1) RandNum = math.random(1, 4) if RandNum == 1 then Command.TextLabel.TextColor3 = Color3.new(0, 1, 1) Command.TextLabel.Text = "Stand on blue" wait(2) Green.CanCollide = false Red.CanCollide = false Yellow.CanCollide = false wait(2) Green.CanCollide = true Red.CanCollide = true Yellow.CanCollide = true elseif RandNum == 2 then Command.TextLabel.TextColor3 = Color3.new(0, 1, 0) Command.TextLabel.Text = "Stand on green" wait(2) Blue.CanCollide = false Red.CanCollide = false Yellow.CanCollide = false wait(2) Blue.CanCollide = true Red.CanCollide = true Yellow.CanCollide = true elseif RandNum == 3 then Command.TextLabel.TextColor3 = Color3.new(1, 0, 0) Command.TextLabel.Text = "Stand on red" wait(2) Green.CanCollide = false Blue.CanCollide = false Yellow.CanCollide = false wait(2) Green.CanCollide = true Blue.CanCollide = true Yellow.CanCollide = true elseif RandNum == 4 then Command.TextLabel.TextColor3 = Color3.new(1, 1, 0) Command.TextLabel.Text = "Stand on yellow" wait(2) Green.CanCollide = false Red.CanCollide = false Blue.CanCollide = false wait(2) Green.CanCollide = true Red.CanCollide = true Blue.CanCollide = true end end and here is the button script we are trying to attach function onClicked(playerWhoClicked) script.Parent.Transparency=1 --Put commands here wait(1) script.Parent.Transparency=0 --If you want the command to activate after the --button is pressed, put the commands here instead. end script.Parent.ClickDetector.MouseClick:connect(onClicked) end end and here is the button script we are trying to attach: function onClicked(playerWhoClicked) script.Parent.Transparency=1 --Put commands here wait(1) script.Parent.Transparency=0 --If you want the command to activate after the --button is pressed, put the commands here instead. end script.Parent.ClickDetector.MouseClick:connect(onClicked) end end
Any help is appreciated.
Try to put that all in a function,
Then have two buttons, one to stop and one to start. remember to add a clickdetector in both the buttons also put the open and close in two different functions.
function onClicked() function1toopen() end function onClicked2() function2toclose() end button1.ClickDetector.MouseClick:connect(onClicked) button2.ClickDetector.MouseClick:connect(onClicked2)
i'm a beginner scripter too; sorry if i wasn't much of a help.
Closed as Not Constructive by hiimgoodpack, abnotaddable, and PyccknnXakep
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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