I disabled the inventory gui so I had to create my own keys to navigate through your tools. It works well but a player can repeatedly hit 1 and they will keep getting a sword.
Here's the script:
wait() local p = game.Players.LocalPlayer local h = p.Character.Humanoid local e = p:GetMouse() local down = false e.KeyDown:connect(function(key) if key:lower() == "1" then down = true p.Backpack.LinkedSword:Clone().Parent = p.Character a=p.Character:FindFirstChlid("PaintballGun") if a then a:destroy() end end end) e.KeyUp:connect(function(key) if key:lower() == "2" then down = true p.Backpack.PaintballGun:Clone().Parent = p.Character b=p.Character:FindFirstChlid("LinkedSword") if b then b:destroy() end end end)
Closed as Not Constructive by evaera, chess123mate, and TheHospitalDev
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?