i creating a sort of deathrun but every round i need it to reset so i can click the button again and the trap will work again
Make a clone* of the item, and, when the map is finished, remove the old stuff and parent the clone into Workspace/where it should be.
*You can make a clone of something with the :Clone() method.
local backup = item:Clone() --exexute code old:Destroy() --the old items backup.Parent = workspace
Or you can do this:
local map = item while wait(60) do local clone = map:Clone() clone.Parent = Workspace --execute code clone:Destroy() end
Closed as Not Constructive by AmericanStripes
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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