Im trying to have tools come from one server to the other in the same universe.
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I would recommend saving a StringValue of the name of those specific tools and when they go to the other server, you just load the values and make sure all the tools are in one place like in ReplicatedStorage in a folder or something like that and use the :FindFirstChild(value.Value) and then just search for the Value in those tools to get the person's tools and simply parent it to the Player's StKingLoneCat2642— 6y