Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How would i create a tornado like tool? [closed]

Asked by 7 years ago
Edited 7 years ago

So for the past four days now that I've been trying to create a tornado-like tool that would unanchor, breakwelds and pull in things within a certain radious of your character, spin them around you and fling them after chosen amount of time. Roblox forum's have been no help, it was full of people shouting at me for making fun of a bot that sent me to a constraint spring page that was blank. I do know how to make it so things within a certain radius are unanchored and their welds break but i have no idea how to make the things circle the user. I'm a basic use of bodyposition/bodyvelocity (Which one would be best to use). and i honestly don't have any idea what kind of math to use.

If anyone could start me off, send me to a website, video or anything that's dedicated to this stuff that would be tremendous help! Thanks.

0
Well I have to close this as too broad, because it's way to broad and you didn't supply an attempt, but start off just by finding all the parts within a certain radius of your character. Perci1 4988 — 7y

Closed as Too Broad by Perci1

This question has been closed because it is too broad and is generally unanswerable. Please ask a more specific question.

Why was this question closed?