I seem to have some sort of performance issue on the server end of my game. When executing a simple wait(1) on the server it will vary from 3-5 seconds for it to execute.
I have cleaned up all my code in an attempt to increase server performance, but it still just lags
YES: I know someone will say it, I didn't use any free models, the game started as a baseplate and was built from there.
Looking for advice on how I can solve this performance problem on the server side.
Thanks!
Maybe Show Some Code First, I Ain't A Full Dev. I Make Code, Break It & Ask For Help. BUT Just Maybe Showing Some Code Could Help Out The Developers.
Closed as Too Broad by Goulstem
This question has been closed because it is too broad and is generally unanswerable. Please ask a more specific question.
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