I have a value. It is known as isPlaying. How can I get these players and teleport them each to a random brick in a certain model without 2 on the same teleport brick?
My attempt:
P1 = game.Players:GetChildren() P2 = P1:IsAncestorOf("Playing") P2.Character.Torso.CFrame = randomMap.Part.CFrame --Randompart.CFrame???
I still don't understand how to do the 2nd half. Thanks if you help.
Closed as Not Constructive by EzraNehemiah_TF2 and shayner32
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?