UserInputService doesn't detect mouse movement? [closed]
Asked by
8 years ago Edited 8 years ago
This has been an issue for me for quite some time now. Initially, I was unsure if this was ROBLOX's fault or my fault. But after waiting this long I'm just not sure anymore...
Here's a seemingly viable example of checking for mouse movement with UserInputService
. I'm not sure if I'm missing something here, or if this has just been a thing with ROBLOX forever:
1 | local inputService = game:GetService( "UserInputService" ) |
3 | inputService.InputBegan:connect( function (input) |
Nothing prints when the mouse is moved. I feel like I'm probably just missing something, but at the same time I see nothing wrong with this, for there's a UserInputType called MouseMovement
. So, if anyone has any insight on this I'd appreciate it.
Edit:
It also doesn't detect any of the following UserInputTypes (including MouseMovement):
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