I heard to move a player it went somewhere across the lines of this
local plr = game.Players.LocalPlayer plr.Character:MoveTo(CFrame.new(100,100,100))
But it always gives me an error saying it's not a member!
Instead of using ':MoveTo()' try using ':SetPrimaryPartCFrame()'.
Something like this:
local plr = game.Players.LocalPlayer plr.Character.PrimaryPart = player.Character.Torso plr.Character:SetPrimaryPartCFrame(CFrame.new(100,100,100))
Closed as Too Broad by M39a9am3R
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