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Making my Own API, does this look like good structure? [closed]

Asked by 8 years ago
*@CodeExample.GarTronic.Helpers<<#1PastebinAPI*@Pastebin.Helper.ExampleAPICode.1#>[(@Floor.new)C^@Floor#1.random]>

!local Floor^Random = *@.2, Floor#1 else Floor#2().3
<function/ Floor * Issuers[#6, Script.Home]().a-.7
    if Floor#1 is in, pairs[#v = #3[Floor# -- Random.new], #1-#3]>then<
        Floor# = Floor#.Random >then<[*Floor#]
    else
        Floor# = no.Floor#-Floor#_Floor#
end/>

Local *Text = PrintOnScreen^Text.[#$.W = "Thanks for Reading/Learning, Tutorials Coming Soon">>
<function/ Repeat*@Print*Text@ Local = PrintOnScreen*
    Print_On_Screen *Text@Above
end>

If you want to see an example of the advanced section look below!


-- Creating Syntax API to run all Commands of API Coding *Syntax.API.*@.1-9 __G[(Loop.Random ().2)w/ Debunk.Random$^5 and placement^Syntax D.5] <function/ AssetLoader.Syntax ^C6 %%Paste#1-9 if Syntax.C3 is *[email protected] then Syntax.TrueLoader-ROM ^[email protected] [w/ TrueLoader.Random *Floor#4 @ above w/ SyntaxLoader *SyntaxFunction.Asset.Objective.C0 *@.1-5[w/ math.random]] end/ end) end)/> *TwinAsset @SyntaxFunction.Asset[Floor#.random *] -- Creating the Floor API to run commands with assets <function/ Floor#1*.new >then<* C^7#4, $*@.7+ (w/ API.Syntax = new[Random.Loader].Home) when Syntax.Loader.Completeness = Floor#1-4 then Syntax.Loader#Floor *Destroyer.Destroy; New.Random(Output@Floor#;Random ()) else Syntax.Loader *new.Paste Floor#.Creation.w/TwinAsset ^3F<function/ Syntax.API>> New.Syntax ()* NimbioFunction.Create:asset;PlacementAPI.*@.2-0__G.Random>>b/h< end> >Start/w<function.Twin.Asset.^2F * -([)] * API -- Usage of Operation !local Floor^Random = *@.2, Floor#1 else Floor#2().3 <function/ Floor * Issuers[#6, Script.Home]().a-.7 if Floor#1 is in, pairs[#v = #3[Floor# -- Random.new], #1-#3]>then< Floor# = Floor#.Random >then<[*Floor#] else Floor# = no.Floor#-Floor#_Floor# end/> w/Floor for v, in pairs[#v = #1-9.Random ; lose.API.Connectivity] in replacement, for i,v paired(#2, paste, #3, paste, #4, paste, #5, paste.Random ; Replace([NF)] w/NF *.newAPI {run.Command, Floor#1, "New Creation Available!" ;and Kill.all} end>> end>> end>> -- Creating Holding Operation for above w/New.H*Operation <function/ HoldingOperation.API.new* @Floor#2: Paste> New.API.Create w/Asset #775 "Looking For Correct Asset ID: "..;.." Asset ID".Load end>

This is the creation in my coding software on my PC with the assets and Floors. Using SyntaxHD and GTron Coding Assets

Closed as off-topic by Sublimus and ScriptGuider

This question has been closed by our community as being off-topic from ROBLOX Lua Scripting.

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