Whenever one zombie touches another one, it will die and respawn. How can I fix it, to make them not kill each other?
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We will need the actual script in question to be sure, but I'm assuming you're checking for a Humanoid in order to kill them-- Use :GetPlayerFromCharacter() and check if it's nil instead, if so.Pyrondon2089— 8y
Unfortuantly, this is a pretty broad question you are asking. If you could message me or post the code to this question, we could possibly help you with your annoying error.GreekGodOfMLG244— 8y
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Closed as Not Constructive by Pyrondon and M39a9am3R
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?